Back on the Saddle…

So, I have been a bit distracted from my CGI practice. That has changed! I have started a new project to get back on the CG saddle – Project Darwin! Darwin is a character I sketched a few years ago, but never took further than that. To get ramped back up in production work, I started a series of videos that capture my process in creating a fully developed character from design to  short film. The work will be done mostly with software from the Foundry – Mischief, NUKE Studio (NonCom) & MODO. I will also be using amazing plugins/kits – ACS & SLIK – for MODO.

Keep an eye out for new videos. The first on is up in my Portfolio page. I’d love to hear from you!

Have a looksee…

The Power and Perils of Shortcuts…

So, my first bjourn… I guess this would be my second since the previous announcement was my first, but I digress and ramble. Ooh, two other great topics for future bjourns. OK, I digress again!

I was just reviewing my old Architectural Visualization work and I thought about how I made each one. The first thing that popped in my mind was what shortcuts I did to make each piece. I then remembered the sacrifices I made in ultimate quality just to get it “done!” Is that really the most prominent memory of my works? “How did I skimp on my work? Let me count the ways!”

Honestly, I pride myself in quality work from “soup to nuts” (I never usually use those kinda lines, but I love old Americana sayings like that… Ooh, another bjourn post) I have a healthy or unhealthy preoccupation with efficiency. My own versions of efficiency, anyway. After years of experience and telling myself I’d follow a training series on Architectural modeling in MODO, I finally did it. Of course having it published free just recently by the good folks at The Foundry ( was a big motivator. I have garnered many long lost processes that can seem tedious, but I have opted to avoid due to my opinions of efficiency. This training enlightened me on the beautiful simplicity of having a clean workflow without focusing on the shortcuts!

I dislike tedium and stick to only a handful of tools in any process. The instructor, Andy Brown, a veritable genius, showed a far superior process to my own. There were many different steps that I previously thought were a waste of time. The process ultimately was extremely efficient. I have seen the light!

The efficiency of these proper methods versus my shortcuts proved to be far more accurate and speedy. So, using the right tools and processes for a specific task is in and of itself a “shortcut.” The idea of a shortcut for me has been about cutting corners, but is now becoming about saving time and reducing wasted efforts. The best shortcut is to follow an efficient workflow.

El Dragonero!

Oh I love it when a plan comes together…BUT, I love it more when a happy accident crashes the party!!!

I have been designing dragons for a potential game my studio is developing. I started working on one and just started seeing a cowboy sitting on it’s back…soooo…. there he was!

Of course, I am envisioning a new world where El Dragonero wanders. Hopefully I can develop this new idea. I am digging it!